[Gameplay] Psycho Waluigi

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Reading time: 2 minutes

Yesterday I was playing (or, rather, playing) Psycho Waluigi, one of those fangames that are so good and well-crafted that they deserve full analysis, and that will most likely fall one day. Actually, this game Thunder Dragon is capable of offering a good 2D platform entertainment. It is obvious that on a technical and sound level it is a rehash of the official Nintendo games and that in gameplay does not reveal the gunpowder (use attacks from enemies to use them against them It is something very seen in kirby, for example), but it is something to be expected in this type of game. The important thing is that it measures up in everything else: challenge, room for exploration (and therefore replayability), some variety in playable mechanics…We will find all that and more in this title.

In this gameplay you could see all those elements (in addition to my mental pie, well into the video), as well as something that I think we will never see in an official Nintendo game: act like real villains instead of mere antiheroes as in the Wario Land. And each level is a kingdom whose monarch will inevitably be overthrown if we want to complete it. Also for that aspect it is worth trying it.

You can see the full gameplay on our channel. YouTube, and follow us on Twitch to see them live. I don't know if I'll play it in its entirety live, but I may dedicate another video to it.

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