The spiders They are a class of arthropods, araneae, that are known worldwide for their eight legs, their multiple eyes and their ability to weave complicated webs with which they trap their prey, usually small insects. They tend to be quite repellent and fearsome to many people, but in reality this predatory condition makes them beneficial for homes, gardens and orchards, since it keeps flies, mosquitoes and all kinds of annoying insects at bay, which contributes to saving on insecticides and, therefore, taking care of the environment. It is advisable, therefore, don't kill them.
Well, this very didactic introduction you must forget it for the game I'm going to talk about on this occasion: Kill It With Fire. Here spiders are public enemy number one to we must annihilate without mercy. They invade every corner of houses, shops, gardens, farms and many other places. They are extremely fast and can even move or shake objects that have fallen on the ground. As if that were not enough, there are different kinds. Not just regular spiders, but also jumping spiders, exploding spiders, and even zombie spiders!
The mechanics are very simple once we get used to it. The main driving force is first-person perspective exploration. We must comb every inch of the place we are in search of the eight-legged enemy. To help us in this task we will have a spider detector, which will react when one is nearby. But that alone is not enough. It will be necessary examine well each and every one of the objects that make up the furniture of a room (pressing Y in the Switch version to grab it and then turn it with the right lever while holding down ZL). Everything will be a mess, with junk everywhere on the floor, and even broken dishes and other fragile utensils, but this is just the beginning...

And the gameplay, as far as spider hunting is concerned, could be summed up with the traditional expression of “killing flies with cannon shots.” Kill a spider throwing any object at him that we find or based on frying pans is excessive in itself, but when we are talking about shooting them with revolvers and shotguns, or calcine them with flammable aerosols, Molotov cocktails, or directly with flamethrower, it's crazy. The trail of destruction that we inevitably leave behind is more than mere collateral damage, since many of the secondary objectives They consist of deliberately destroying certain objects on the stage (although there will be other more constructive tasks). Secondary objectives that, by the way, appear written in a blog that we will use as our basic and primal weapon (the only “normal” one, actually), which will be added as we find the grades during our exploration and whose compliance will be important to obtain mejoras y para acceder al verdadero final. Algo que requiere más tiempo y dedicación que limitarse a eliminar el número mínimo de arañas para pasar a la siguiente fase, claro está.
El hecho de que estemos armados hasta los dientes contrasta vivamente con el hecho de que nuestro personaje es inmortal. Pero no una inmortalidad como la de muchos juegos de Wario Land, en las que el daño te suponía algún tipo de penalización, no, pues hablamos de una invulnerabilidad verdadera. Lo sorprendente es que, pese a este aparente hándicap (en prácticamente todo juego debemos evadir la muerte o algún tipo de castigo análogo) y al hecho de que su aparato técnico sea bastante limitado (las figuras incluso aparecen algo “poligonadas”), Kill It With Fire consigue mantenernos en tensión gracias a su apartado sonoro que combina con maestría los efectos “arácnidos” (que dan algo de grima) con una banda sonora escueta, pero que transmite una sensación de suspense. Ésta última, a su vez, se conjuga con el factor sorpresa de encontrarnos con una araña mientras inspeccionamos algún objeto, asegurándonos de aumentar la sensación de sobresalto, por si no es suficiente con encontrarnos con una araña enorme que a vece salta hacia nosotros (caso de las arañas saltarinas).
![[Discovering Indies] Kill it With Fire](https://combogamer.com/wp-content/uploads/2021/04/167675562_10223551825737978_2414446533939913179_n-1024x576.jpg)
En resumen, Kill It With Fire es un título que presenta una doble virtud. En primer lugar, el de ser un juego versátil en cuanto a exigencia. Mientras que, sin ir más lejos, Filament es inmisericorde con todo tipo de jugador, el que nos ocupa puede satisfacer tanto a quienes sólo buscan partidas rápidas, sin mayores complicaciones (alrededor de media hora por fase, de ocho principales), como a quienes están dispuestos a peinar cada milímetro de los escenarios para comletar todos y cada uno de los objetivos para obtener todas las armas, mejoras y, cómo no, el final autentico. En segundo lugar (aunque no menos importante) el de saber compensar el hecho de no poder morir ni ser penalizados mediante una considerable habilidad para jugar con nuestra psicología. Y es que las arañas dan mal rollo aunque estén tras una pantalla y estén representadas con gráficos limitados.
![[Discovering Indies] Kill it With Fire](https://combogamer.com/wp-content/uploads/2021/04/167782288_10223551826017985_8807385667858629213_n-1-1024x576.jpg)

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